![]() Other comments: It's the usual GSdx hardware issue with videos, which occurs in lots of games.Last known version to work: Unknown, probably never worked.How to replicate: Boot the game and after the logos the intro video will play, displaying the issue.The issue is fixed with a DX9/11 software renderer of GSdx Description: The game's videos appear black, with sound playing normally.The strange thing is the first 381 threads have already stopped when this error occurs. I know this can fail if the application runs out of resources, or more than PTHREADTHREADSMAX threads have been already created. The issue is fixed with a DX9/11 software renderer of GSdx Specifically, after 381 connections, pthreadcreate fails to create a new thread. Plugin settings: Tested GSdx DX9/11 hardware and software renderers.Issue title: Rule of Rose NTSC - SLUS-21448 - Black videos in GSdx HW renderers In general it looks like the ELF of the switched disc isn't detected properly. Other comments: Some forum member discovered a way to import the data by merging the 2 discs in one ISO which partially works here:.GPU: Gigabyte Geforce GTX660 Windforce OC 2 GB.Last known version to work: Never worked.How to replicate: Use any Dynasty Warriors 3/4/5 XL/ Samurai Warriors 1/2 XL game and select 'Import' in the menu, and disc swap to the original disc.While the actual disc swap seems to work, the game never imports the data saying 'The wrong disc has been inserted' Description: The XL games of the series have an 'import from original' feature, which prompts you to eject the XL disc and insert the original disc to load additional content.Plugin settings: Defaults, no settings modifications affect the issue.Plugins used: GSdx, SPU2-X, Lilypad, Linuz ISO/Gigaherz CDVD,rest null plugins. ![]() PCSX2 options: Defaults, no settings modifications affect the issue.Issue title: Disc swapping issues (Dynasty Warriors XL-Samurai Warriors XL series) One is for a core problem and another for a graphics problem. So here are 2 example issues for you, so you can copy/paste this template and use it on your own issue. Here are some links so you can easily find older versions to test: You must make sure that all speed hacks are off and always check that your testing system is stable (for example not overheating, no unstable overclock etc) Unfortunately, most people just want their games fixed and simply post some image of the problem or some vague description, which are both completely useless to the developers. Since Github has a very nice issues feature with labeling and tracking, we really want to use it in our advantage to keep track of PCSX2 issues and as a nice knowledge base. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |